Template:Quest room/doc


 * Description: Used for rooms and corridors in your quest.
 * Basic syntax:


 * Parameters
 * : add a reminder that the player cannot search before defeating the monsters in sight. Set to   to enable.
 * : Enables the page's addition to a category with the same name as the quest. The default is to suppress categorization, to enable  should be set to.
 * If you are using this option, you may want to hide the category from displaying in the category list at the bottom of an article. You can do this by adding " __HIDDENCAT__ " to the category page.


 * : Display the room or corridor with doors, furniture and monsters; Use templates found at Guide:Rooms and corridors.
 * :List (# or *) of links to adjacent corridors and rooms; Use piped links with detailed labels so it is clear which room or corridor you mean. Can be used instead of or in conjunction with directional parameters.
 * Link syntax:.
 * Example:




 * ,,  ,  : Directional links for compass, also displayed textually. Provide the full page name of the room or corridor for each direction, if applicable. Can be used instead of or in conjunction with   parameters.
 * :The game board code for the room or corridor enclosed in &lt;pre&gt;&lt;/pre&gt; tags; remember to include code for both directions at corridor junctions, since Heroes can come from either direction.